fix+ref: small objects rework
- Add nested objects escape on ESCAPE opcode - Stabilize objects work in heap
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@@ -30,9 +30,6 @@ typedef struct
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// Environment stack
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fzl_vm_env_t *estack[256];
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size_t etop;
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fzl_vm_object_t *objects[256];
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size_t objects_count;
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} fzl_vm_t;
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// Allocate FZL VM
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